Jameson's Door - Codename: SH-Demo

A place for game projects that are no longer ideas, but require work to complete
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Bratish
Posts: 80
Joined: Mon Oct 05, 2020 10:12 am

Re: Jameson's Door - Codename: SH-Demo

Post by Bratish »

aganjar194 wrote: Mon Dec 21, 2020 5:46 am Damn, man, of course you are doing a parody game on Silent Hill and Jacob's Ladder, but I ask you, don't make mistakes like the creators of "Homecoming" - don't copy too explicitly from parody objects! Otherwise, everything will be pretty sucks!
Hi there! Well, if you gave me advice, then I will follow it, what's already here... But it's still a little strange to say this when nothing but art has been done!
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vadbor
Posts: 125
Joined: Mon Oct 05, 2020 9:43 am

Re: Jameson's Door - Codename: SH-Demo

Post by vadbor »

By the way, what do you want to have at the end of development? I mean the game itself. Will it be a first-person shooter with graphics of dull seventh-generation mediocrity, or will it be a third-person shooter with retro graphics (something in the style of the original Alone In The Dark)? That's what I'm interested in.
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Bratish
Posts: 80
Joined: Mon Oct 05, 2020 10:12 am

Re: Jameson's Door - Codename: SH-Demo

Post by Bratish »

vadbor wrote: Mon Dec 21, 2020 3:27 pm By the way, what do you want to have at the end of development? I mean the game itself. Will it be a first-person shooter with graphics of dull seventh-generation mediocrity, or will it be a third-person shooter with retro graphics (something in the style of the original Alone In The Dark)? That's what I'm interested in.
I remember writing that it would be a first-person shooter with graphics, like in Doom 1 or Blood. I don't expect to do the third-person mode, because there is no 3D artist, and I can only do it in 2D
wonikert
Posts: 38
Joined: Mon Oct 05, 2020 9:48 am

Re: Jameson's Door - Codename: SH-Demo

Post by wonikert »

I am generally at a loss why you are doing this obviously unprofitable project. If your goal is to create the messiah of horror games, then you obviously fell into shit, since you have neither the strength nor the ability to do it. You are obviously losing the competition with Alchemilla Hospital, Cry of Fear, Slenderman and so on. I am not saying that the project should not be done, I am just hinting at the pointlessness of your work.
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Bratish
Posts: 80
Joined: Mon Oct 05, 2020 10:12 am

Re: Jameson's Door - Codename: SH-Demo

Post by Bratish »

wonikert wrote: Tue Dec 22, 2020 3:41 pm I am generally at a loss why you are doing this obviously unprofitable project. If your goal is to create the messiah of horror games, then you obviously fell into shit, since you have neither the strength nor the ability to do it. You are obviously losing the competition with Alchemilla Hospital, Cry of Fear, Slenderman and so on. I am not saying that the project should not be done, I am just hinting at the pointlessness of your work.
To be honest, before RaudoKyubu got me involved in this project, the only thing I wanted to do was make a sound mod for Doom 3 with Raimund Clement. Only I was banned on DoomWorld, and I left for another forum, and when I started making graphic assets, I received a letter in my mail where RaudoKyuubu suggested that I make a parody game on Silent Hill theme on the GZDoom engine. Then a lot of water flowed under the bridge, and our whole team of three people settled in with you, and I think we will not leave, since you were so kind that you allowed us to have access to your file storage...
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