Jameson's Door - Codename: SH-Demo
- RaudoKyubu
- Posts: 60
- Joined: Thu Oct 15, 2020 3:49 am
Re: Jameson's Door - Codename: SH-Demo
Hello everyone. Honestly, I am tired of idleness. But there is no fresh energy either. I be would to write both a plot and articles, but there is just no special motivation for this... And yes, I am eager to paint the future game, its plot, characters, monsters and so on for a whole hundred pages of text but I'm just too lazy for so big work... So, I apologize to everyone who is interested in Jameson's Door project.
Success of Jameson's Door project will be in integrity, originality and uniqueness
Re: Jameson's Door - Codename: SH-Demo
This is sad... But I think, in view of all that is happening everywhere, this is not surprising. Well, we'll have to wait until at least someone else is active on projects...RaudoKyubu wrote: ↑Tue Jan 05, 2021 5:12 pm Hello everyone. Honestly, I am tired of idleness. But there is no fresh energy either. I be would to write both a plot and articles, but there is just no special motivation for this... And yes, I am eager to paint the future game, its plot, characters, monsters and so on for a whole hundred pages of text but I'm just too lazy for so big work... So, I apologize to everyone who is interested in Jameson's Door project.
Re: Jameson's Door - Codename: SH-Demo
Cheer up, bro! You still don’t do anything special, and unlike you, I don’t fall into melancholy, so the graphics are being worked on!RaudoKyubu wrote: ↑Tue Jan 05, 2021 5:12 pm Hello everyone. Honestly, I am tired of idleness. But there is no fresh energy either. I be would to write both a plot and articles, but there is just no special motivation for this... And yes, I am eager to paint the future game, its plot, characters, monsters and so on for a whole hundred pages of text but I'm just too lazy for so big work... So, I apologize to everyone who is interested in Jameson's Door project.




Some new wallpapers I made.
- RaudoKyubu
- Posts: 60
- Joined: Thu Oct 15, 2020 3:49 am
Re: Jameson's Door - Codename: SH-Demo
First, I am not your friend, but the project manager. I do not like it when people address me in such a familiar way.Bratish wrote: ↑Wed Jan 13, 2021 4:48 amCheer up, bro! You still don’t do anything special, and unlike you, I don’t fall into melancholy, so the graphics are being worked on!RaudoKyubu wrote: ↑Tue Jan 05, 2021 5:12 pm Hello everyone. Honestly, I am tired of idleness. But there is no fresh energy either. I be would to write both a plot and articles, but there is just no special motivation for this... And yes, I am eager to paint the future game, its plot, characters, monsters and so on for a whole hundred pages of text but I'm just too lazy for so big work... So, I apologize to everyone who is interested in Jameson's Door project.
And secondly, well, I really like this business - while you and Raimund Сlement are doing content (RiROBOT`s writes sounds and music, I guess?), I just sit and do nothing, but only occasionally give instructions. Good job, what do you think?
The only good thing is that we don't need to spend on anything, because we are doing the project under flag of Creative Commons 0 license... And so, all this is starting to bother me on the sly... I don't have anything concretely in mind, but personally I would have switched to a ready-made engine (the same Unity) and actively worked there, and did not wait for the IndiEngine Team to make the long-awaited release (I'm afraid I can't wait for this)...
Success of Jameson's Door project will be in integrity, originality and uniqueness
Re: Jameson's Door - Codename: SH-Demo
Well, okay, I won't be with you in a familiar way (although this is strange - the project is free, we are working on one project, and here you cannot talk as a friend, it's strange)...RaudoKyubu wrote: ↑Wed Jan 13, 2021 6:03 am First, I am not your friend, but the project manager. I do not like it when people address me in such a familiar way.
And secondly, well, I really like this business - while you and Raimund Сlement are doing content (RiROBOT`s writes sounds and music, I guess?), I just sit and do nothing, but only occasionally give instructions. Good job, what do you think?
The only good thing is that we don't need to spend on anything, because we are doing the project under flag of Creative Commons 0 license... And so, all this is starting to bother me on the sly... I don't have anything concretely in mind, but personally I would have switched to a ready-made engine (the same Unity) and actively worked there, and did not wait for the IndiEngine Team to make the long-awaited release (I'm afraid I can't wait for this)...
As for the fact that you want to get out of this community, where Raimund Clement and me for once were given access to a file sharing service (it's clear that in order for us to make a game for them, but not the point), this is generally nonsense. Well, you will transfer the project to Unity, and what next? You will not be given assets for free, also, there are too many already not very good games on Unity, and our project is clearly not of the AAA class, so we would fail if we made the game on a ready-made engine.
And so, we have a lot of time to make assets for the game, while IndiEngine is being developed, and of course we now have our own small repository (okay, they gave it to us, but not the point!), And in general we live more or less normally than if they were hanging out somewhere else. So don't talk nonsense, Raudo Kyubu!
By the way, I decided to make adjustments to the project poster. I won't say what exactly I changed, see for yourself.