How to name SH-Demo Project?

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xizer
Posts: 87
Joined: Mon Oct 05, 2020 9:51 am

Re: How to name SH-Demo Project?

Post by xizer »

Hah! All I wanted to say was said wonikert. Yes, I also think that this project will serve as some advertisement for our engine...
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frunggle
Posts: 66
Joined: Mon Oct 05, 2020 9:46 am

Re: How to name SH-Demo Project?

Post by frunggle »

You know what? I think this project is useless. Firstly, it is outdated by the fact that it is trying to leave on the schedule of the early nineties, and secondly, we have already started our game project, about Ancient Egypt and the Bible, that we cannot but hope for this project anymore. Did everyone understand my idea?
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vadbor
Posts: 125
Joined: Mon Oct 05, 2020 9:43 am

Re: How to name SH-Demo Project?

Post by vadbor »

Forgive me, but your point of view does not coincide with mine! I believe that if we already have our own project, then let this one be, as a project from third-party developers. We are not the only ones who should make games on our own engine, other game developers should also use it! Do not forget that our ultimate goal is to oust more "heavy engines" like Unity or Unreal Engine from the mobile market!
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xizer
Posts: 87
Joined: Mon Oct 05, 2020 9:51 am

Re: How to name SH-Demo Project?

Post by xizer »

If it comes to that, then we should not oust the cooler competitors (we will hardly succeed anyway), but make an alternative to them, as a lightweight and compact engine for games like GTA or Doom. Something like this.
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bymchvel
Posts: 10
Joined: Mon Oct 05, 2020 9:37 am

Re: How to name SH-Demo Project?

Post by bymchvel »

Hey man! Maybe call the project a parody of some horror movie? For example, "Circular" ("Saw") or "Three-&-half Sence" ("The Sixth Sense")?
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