How to name SH-Demo Project?
Re: How to name SH-Demo Project?
Hah! All I wanted to say was said wonikert. Yes, I also think that this project will serve as some advertisement for our engine...
Re: How to name SH-Demo Project?
You know what? I think this project is useless. Firstly, it is outdated by the fact that it is trying to leave on the schedule of the early nineties, and secondly, we have already started our game project, about Ancient Egypt and the Bible, that we cannot but hope for this project anymore. Did everyone understand my idea?
Re: How to name SH-Demo Project?
Forgive me, but your point of view does not coincide with mine! I believe that if we already have our own project, then let this one be, as a project from third-party developers. We are not the only ones who should make games on our own engine, other game developers should also use it! Do not forget that our ultimate goal is to oust more "heavy engines" like Unity or Unreal Engine from the mobile market!
Re: How to name SH-Demo Project?
If it comes to that, then we should not oust the cooler competitors (we will hardly succeed anyway), but make an alternative to them, as a lightweight and compact engine for games like GTA or Doom. Something like this.
Re: How to name SH-Demo Project?
Hey man! Maybe call the project a parody of some horror movie? For example, "Circular" ("Saw") or "Three-&-half Sence" ("The Sixth Sense")?